CrypRaider-AmnesiaClone is a short first-person raid game inspired by the popular horror game Amnesia. The game offers an immersive experience where players must navigate through a mysterious environment, interact with objects, and solve puzzles to progress.
Object Interaction
Players can pick up, hold, and move objects within the game world. This interaction system allows for a tactile and engaging gameplay experience, as players can manipulate their surroundings to solve puzzles and uncover secrets.
Key and Lock Mechanism
The game features a key and lock object mechanism, where players must find and place the correct object in a specific position to trigger gates or events. This adds an element of exploration and problem-solving, as players must search for the right objects and figure out where they fit to advance in the game.
Door Mechanics
Players can open doors by pushing or pulling them, simulating realistic door interactions. This adds a layer of immersion and interactivity to the game, as players must physically engage with the doors to progress through the environment.
Pressure Plate Puzzle
To steal the coveted statue, players must replace it with an object of equal weight. This pressure plate mechanism requires players to carefully observe their surroundings and find an appropriate object to maintain the balance and avoid triggering any alarms or traps.
First-Person Perspective
The game is played from a first-person perspective, putting players directly in the shoes of the protagonist. This perspective enhances the sense of immersion and creates a more personal connection to the game world and its challenges.
Atmospheric Environment
CrypRaider-AmnesiaClone aims to create a tense and mysterious atmosphere, drawing inspiration from the Amnesia series. The game's visuals, sound design, and level layout work together to build a sense of unease and anticipation as players explore the cryptic environment.
Course Followed
The development of CrypRaider-AmnesiaClone was guided by the course "Unreal Engine C++ Developer: Learn C++ and Make Video Games" on Udemy (https://www.udemy.com/course/unrealcourse). The course provided valuable insights, techniques, and best practices for creating immersive first-person games using Unreal Engine and C++. By following the course, I gained a solid foundation in game development concepts and learned how to effectively implement various gameplay mechanics, puzzles, and interactive elements.
Followed course : https://www.udemy.com/course/unrealcourse
KEY FEATURES
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